Skip to content

Pokemon Tabletop Unleashed

THE BEST RPG EVER…

Menu
  • Chapter 1: Character Creation – WIP
  • Chapter 2: Classes – WIP
  • Chapter 3: Skills
    • Body Skills – Acrobatics
    • Body Skills – Athletics
    • Body Skills – Combat
    • Body Skills – Perception
    • Body Skills – Stealth
    • Mind Skills – General Education
    • Mind Skills – Medicine Education
    • Mind Skills – Occult Education
    • Mind Skills – Pokemon Education
    • Mind Skills – Technology Education
    • Mind Skills – Survival
    • Social Skills – Charm
    • Social Skills – Guile
    • Social Skills – Intimidate
    • Social Skills – Intuition
    • Social Skills – Command ★
  • Chapter 4: Crafting, Knowledges, & Professions
  • Chapter 5: System Fundamentals
    • Taking Action
    • Power Points
    • Basic Capabilities
    • Game Flow
    • Goals: How to Gain XP – WIP
  • Chapter 6: Pokémon
    • Levelling Up, Evolution, & Gimmicks
    • Loyalty
    • Breeding
    • Capturing Pokémon
    • Pokémon Hostility
    • Other Methods of Obtaining Pokémon
    • Mounts
    • Releasing Pokémon
    • Type Shifting – WIP
    • Example Pokédex – WIP
      • Mankey Line
      • Snorlax Line
  • Chapter 7: Combat
    • Movement
    • Combat Stats
    • Attacking Shit
    • Abilities
    • Combat Maneuvers
    • Attacking Options
    • Initiative Options
    • Weak Spots
    • Status Afflictions
    • Type Effectiveness
    • Pain: How to take it
  • Chapter 8: Environmental Rules
    • Objects & Object Types
      • Elemental Object Types
      • Aura Object Types
      • Primordial Object Types
    • Kinematics
    • Environmental Conditions
    • Weather
  • Chapter 9: Minigames
    • Downtime
    • Travelling
    • Stealth & Perception
    • Social Manipulation
  • Chapter 10: Property Rules – WIP
  • Chapter 11: Equipment & Items
    • General Items – WIP
    • Cuisine
    • Armor & Weapons
    • Accessories
    • Armor Enchantments – WIP
    • Magic Items
    • Restoratives
    • Steroids
    • Toxins
    • Evolutionary/Mega Items
    • Pokéballs
    • Pokémon Equipment
    • High-Tech Items – WIP
    • Robots – WIP
    • Horticulture – WIP
    • Traps – WIP
  • Chapter 12: Struggle Attacks & Moves
    • Struggle Attack & Move Keywords – WIP
    • Creating Struggle Attacks
    • Example Struggle & Status Attacks
    • Example Moves
  • Chapter 13: Abilities & Capabilities – WIP
    • Example Abilities
  • Chapter 14: Actually Playing The Fucking Game – WIP
    • Test Pokémon – Furious George, Tier 1
  • Chapter 15: Running The Fucking Game – WIP
Menu

Probabilities – Athletics

Posted on August 30, 2023September 2, 2023 by admin
Example & DC Skill Rank Chance of success Chance of uninterrupted success over 1 minute Chance of falling 4d6 meters (Per round) Chance of falling 4d6 meters (Per minute) Chance of falling all the way (Per Round) Chance of falling all the way (Per minute)
Climbing a surface with pitons (DC 4) Pathetic 50.00% 1.00% 50.00% 98.50% 0.00% 0.00%
Climbing a surface with pitons (DC 4) Untrained 92.00% 60.00% 8.34% 57.00% 0.00% 0.00%
Climbing a surface with pitons (DC 4) Novice 99.56% 94.00% 0.46% 5.60% 0.00% 0.00%
Climbing a surface with pitons (DC 4) Adept 100.00% 100.00% 0.00% 0.00% 0.00% 0.00%
Climbing a knotted rope (DC 6) Pathetic 17.00% 0.00% 50.00% 98.50% 33.00% 91.00%
Climbing a knotted rope (DC 6) Untrained 73.00% 15.00% 25.00% 82.80% 2.78% 15.60%
Climbing a knotted rope (DC 6) Novice 95.00% 74.00% 5.00% 26.50% 0.00% 0.00%
Climbing a knotted rope (DC 6) Adept 99.61% 94.00% 0.39% 2.40% 0.00% 0.00%
Climbing a knotted rope (DC 6) Expert 99.99% 95.00% 0.01% 5.90% 0.00% 0.00%
Climbing a knotted rope (DC 6) Master 100.00% 100.00% 0.00% 0.60% 0.00% 0.00%
Climbing up most buildings (DC 8) Untrained 42.00% 0.00% 42.00% 96.20% 17.00% 67.40%
Climbing up most buildings (DC 8) Novice 84.00% 35.00% 14.00% 59.60% 2.00% 11.50%
Climbing up most buildings (DC 8) Adept 97.00% 83.00% 1.00% 5.90% 0.08% 0.50%
Climbing up most buildings (DC 8) Expert 99.74% 95.00% 0.26% 1.60% 0.00% 0.00%
Climbing up most buildings (DC 8) Master 99.99% 95.00% 0.01% 0.06% 0.00% 0.00%
Climbing up most buildings (DC 8) Grandmaster >99.99% >95% 0.00% 0.00% 0.00% 0.00%
Climbing up smooth stone (DC 10) Novice 62.00% 5.00% 28.00% 86.10% 9.26% 44.20%
Climbing up smooth stone (DC 10) Adept 91.00% 57.00% 8.00% 39.40% 1.16% 6.80%
Climbing up smooth stone (DC 10) Expert 98.00% 89.00% 1.00% 5.90% 0.07% 0.50%
Climbing up smooth stone (DC 10) Master 99.82% 95.00% 0.18% 1.10% 0.00% 0.00%
Climbing up smooth stone (DC 10) Grandmaster >99.99% >95% 0.01% 0.06% 0.00% 0.00%
Climbing up a psychic wall (DC 12) Expert 94.00% 69.00% 5.00% 26.50% 0.71% 4.20%
Climbing up a psychic wall (DC 12) Master 99.00% 94.00% 1.00% 5.90% 0.06% 0.40%
Climbing up a psychic wall (DC 12) Grandmaster 99.88% 95.00% 0.12% 0.80% 0.00% 0.00%
Climbing up a psychic wall (DC 12) Virtuoso 99.99% 95.00% 0.10% 0.60% 0.00% 0.00%

Leave a Reply

Your email address will not be published. Required fields are marked *

  • Chapter 1: Character Creation – WIP
  • Chapter 2: Classes – WIP
  • Chapter 3: Skills
    • Body Skills – Acrobatics
    • Body Skills – Athletics
    • Body Skills – Combat
    • Body Skills – Perception
    • Body Skills – Stealth
    • Mind Skills – General Education
    • Mind Skills – Medicine Education
    • Mind Skills – Occult Education
    • Mind Skills – Pokemon Education
    • Mind Skills – Technology Education
    • Mind Skills – Survival
    • Social Skills – Charm
    • Social Skills – Guile
    • Social Skills – Intimidate
    • Social Skills – Intuition
    • Social Skills – Command ★
  • Chapter 4: Crafting, Knowledges, & Professions
  • Chapter 5: System Fundamentals
    • Taking Action
    • Power Points
    • Basic Capabilities
    • Game Flow
    • Goals: How to Gain XP – WIP
  • Chapter 6: Pokémon
    • Levelling Up, Evolution, & Gimmicks
    • Loyalty
    • Breeding
    • Capturing Pokémon
    • Pokémon Hostility
    • Mounts
    • Other Methods of Obtaining Pokémon
    • Releasing Pokémon
    • Type Shifting – WIP
    • Example Pokédex – WIP
      • Mankey Line
      • Snorlax Line
  • Chapter 7: Combat
    • Movement
    • Combat Stats
    • Attacking Shit
    • Abilities
    • Combat Maneuvers
    • Attacking Options
    • Initiative Options
    • Weak Spots
    • Status Afflictions
    • Type Effectiveness
    • Pain: How to take it
  • Chapter 8: Environmental Rules
    • Objects & Object Types
      • Elemental Object Types
      • Aura Object Types
      • Primordial Object Types
    • Kinematics
    • Environmental Conditions
    • Weather
  • Chapter 9: Minigames
    • Downtime
    • Travelling
    • Stealth & Perception
    • Social Manipulation
  • Chapter 10: Property Rules – WIP
  • Chapter 11: Equipment & Items
    • General Items – WIP
    • Cuisine
    • Armor & Weapons
    • Accessories
    • Armor Enchantments – WIP
    • Magic Items
    • Restoratives
    • Steroids
    • Toxins
    • Evolutionary/Mega Items
    • Pokéballs
    • Pokémon Equipment
    • High-Tech Items – WIP
    • Robots – WIP
    • Horticulture – WIP
    • Traps – WIP
  • Chapter 12: Struggle Attacks & Moves
    • Struggle Attack & Move Keywords – WIP
    • Creating Struggle Attacks
    • Example Struggle & Status Attacks
    • Example Moves
  • Chapter 13: Abilities & Capabilities – WIP
    • Example Abilities
  • Chapter 14: Actually Playing The Fucking Game – WIP
    • Test Pokémon – Furious George, Tier 1
  • Chapter 15: Running The Fucking Game – WIP
  • Miscellaneous
    • Capabilities List
    • Game Design Goals
    • Glossary of Terms
    • Math Formulas
    • HP Formulas & Damage; v2
    • Probabilities
      • Probabilities – Athletics
      • Probabilities – Collision Damage
      • Probabilities – Crafting
©2025 Pokemon Tabletop Unleashed | Built using WordPress and Responsive Blogily theme by Superb