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Pokemon Tabletop Unleashed

THE BEST RPG EVER…

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  • Chapter 1: Character Creation – WIP
  • Chapter 2: Classes – WIP
  • Chapter 3: Skills
    • Body Skills – Acrobatics
    • Body Skills – Athletics
    • Body Skills – Combat
    • Body Skills – Perception
    • Body Skills – Stealth
    • Mind Skills – General Education
    • Mind Skills – Medicine Education
    • Mind Skills – Occult Education
    • Mind Skills – Pokemon Education
    • Mind Skills – Technology Education
    • Mind Skills – Survival
    • Social Skills – Charm
    • Social Skills – Guile
    • Social Skills – Intimidate
    • Social Skills – Intuition
    • Social Skills – Command ★
  • Chapter 4: Crafting, Knowledges, & Professions
  • Chapter 5: System Fundamentals
    • Taking Action
    • Power Points
    • Basic Capabilities
    • Game Flow
    • Goals: How to Gain XP – WIP
  • Chapter 6: Pokémon
    • Levelling Up, Evolution, & Gimmicks
    • Loyalty
    • Breeding
    • Capturing Pokémon
    • Pokémon Hostility
    • Other Methods of Obtaining Pokémon
    • Mounts
    • Releasing Pokémon
    • Type Shifting – WIP
    • Example Pokédex – WIP
      • Mankey Line
      • Snorlax Line
  • Chapter 7: Combat
    • Movement
    • Combat Stats
    • Attacking Shit
    • Abilities
    • Combat Maneuvers
    • Attacking Options
    • Initiative Options
    • Weak Spots
    • Status Afflictions
    • Type Effectiveness
    • Pain: How to take it
  • Chapter 8: Environmental Rules
    • Objects & Object Types
      • Elemental Object Types
      • Aura Object Types
      • Primordial Object Types
    • Kinematics
    • Environmental Conditions
    • Weather
  • Chapter 9: Minigames
    • Downtime
    • Travelling
    • Stealth & Perception
    • Social Manipulation
  • Chapter 10: Property Rules – WIP
  • Chapter 11: Equipment & Items
    • General Items – WIP
    • Cuisine
    • Armor & Weapons
    • Accessories
    • Armor Enchantments – WIP
    • Magic Items
    • Restoratives
    • Steroids
    • Toxins
    • Evolutionary/Mega Items
    • Pokéballs
    • Pokémon Equipment
    • High-Tech Items – WIP
    • Robots – WIP
    • Horticulture – WIP
    • Traps – WIP
  • Chapter 12: Struggle Attacks & Moves
    • Struggle Attack & Move Keywords – WIP
    • Creating Struggle Attacks
    • Example Struggle & Status Attacks
    • Example Moves
  • Chapter 13: Abilities & Capabilities – WIP
    • Example Abilities
  • Chapter 14: Actually Playing The Fucking Game – WIP
    • Test Pokémon – Furious George, Tier 1
  • Chapter 15: Running The Fucking Game – WIP
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Example Struggle & Status Attacks

Example Tier 1 Struggle Attacks

Name: Tackle
(on a Normal-type Pokémon)
Type: Normal
Frequency:
At-Will
AC:
2
Damage Base:
3
Class:
Physical
Range: 
Melee, 1 Target

Struggle Points used (2 available):

Melee (+1 Struggle Point)
-2 AC (-1 Struggle Point)
+2 DB (-2 Struggle Points)

Name: Crit Punch
(on a Fighting-type Pokémon)
Type: Fighting
Frequency:
EOT
AC:
2
Damage Base:
3
Class:
Physical
Range: 
Melee, 1 Target
Effect: Crits on 19+

Struggle Points used (2 available):

Melee (+1 Struggle Point)
Decrease Frequency to EoT (+2 Struggle Points)

-2 AC (-1 Struggle Point)
+2 DB (-2 Struggle Points)
+
1 Critical Range (-2 Struggle Points)

Name: Ensnare
(on a Fighting-type Pokémon)
Type: Bug
Frequency:
At-Will
AC:
4
Damage Base:
1
Class:
Physical
Range: 
Melee, 1 Target
Effect: Stuck on 19+

Struggle Points used (2 available):

Melee (+1 Struggle Point)
+
2 Stuck Range (-3 Struggle Points)


Example Tier 2 Struggle Attacks

Name: Aerial Ace
(on a Normal-type Pokémon)
Type: Flying
Frequency:
EoT
AC:
– (Autohit)
Damage Base:
6
Class:
Physical
Range: 
Melee, 1 Target

Struggle Points used (3 available):

Melee range (+1 Struggle Point)
Decrease Frequency to EoT (+2 Struggle Points)
+4 DB (-2 Struggle Points)
Change to Flying-type (-1 Struggle Point)
Keyword – Autohit (-3 Struggle Points)


Example Tier 3 Struggle Attacks

Name: Flamethrower
(on a Fire-type Pokémon)
Type: Fire
Frequency:
At-Will
AC:
2
Damage Base:
9
Class:
Special
Range: 
Short, 1 Target
Effect: Inflicts Singed status on 18+

Struggle Points used (4 available):

-2 AC (-1 Struggle Point)
+6 DB (-2 Struggle Points)
+3 to Singed Range (-1 Struggle Point)


Example Tier 4 Struggle Attacks

Name: Hydro Cannon
(on a Water-type Pokémon)
Type: Water
Frequency:
EoT
AC:
4
Damage Base:
12
Class:
Special
Range: 
Line 16
Effect: Push, Smite

Struggle Points used (5 available):

Decrease Frequency to EoT (+2 Struggle Points)
Keyword – Push (-1 Struggle Point)
Keyword – Smite (-2 Struggle Point)
Line 16 range (-2 Struggle Points)
+8 DB (-2 Struggle Points)


Example Tier 1 Status Attacks

Name: Growl
Type: Normal
Frequency:
At-Will
AC:
4
Damage Base:
–
Class:
Status
Range: 
Short, 1 Target, Sonic
Effect:
-1 ATK CS

Struggle Points used (2 available):

-1 ATK CS (-2 Struggle Points)
Keyword – Sonic (free)

Name: Aim
Type: Normal
Frequency:
At-Will
AC:
–
Damage Base:
–
Class:
Status
Range: 
Self
Effect: 
+1 Accuracy

Struggle Points used (2 available):

Change Range to Self(-1 Struggle Point)
+1 Accuracy (-1 Struggle Point)


Example Tier 2 Status Attacks

Name: Thunder Wave
(on a Electric-type Pokémon)
Type: Electric
Frequency:
EoT
AC:
2
Damage Base:
–
Class:
Status
Range: 
Line 4
Effect: 
Paralyzes the target.

Struggle Points used (3 available):

Decrease Frequency to EoT (+2 Struggle Points)
Paralyzed Status (-4 Struggle Points)
Line Y range (-1 Struggle Point)
-2 AC (-1 Struggle Point)


Example Tier 3 Status Attacks

Name: Swords Dance
Type: Normal
Frequency:
EoT
AC:
–
Damage Base:
–
Class:
Status
Range: 
Self, Dance
Effect:
+2 ATK CS

Struggle Points used (4 available):

Change Range to Self (-1 Struggle Point)
Decrease Frequency to EoT (+2 Struggle Points)
+2 ATK CS (-4 Struggle Points)
Keyword – Dance (free)


Example Tier 4 Status Attacks

Name: Giga Power!!!
Type: Normal
Frequency:
EoT
AC:
–
Damage Base:
–
Class:
Status
Range: 
Self
Effect:
+1 ATK/SPATK CS, +2 SPEED CS, -1 DEF/SPDEF CS

Struggle Points used (5 available):

-1 DEF CS (+1 Struggle Points)
-1 SPDEF CS (+1 Struggle Points)

Decrease Frequency to EoT (+2 Struggle Points)
Change Range to Self (-1 Struggle Point)
+1 ATK CS (-2 Struggle Points)
+1 SPATK CS (-2 Struggle Points)
+2 SPEED CS(-4 Struggle Points)

  • Chapter 1: Character Creation – WIP
  • Chapter 2: Classes – WIP
  • Chapter 3: Skills
    • Body Skills – Acrobatics
    • Body Skills – Athletics
    • Body Skills – Combat
    • Body Skills – Perception
    • Body Skills – Stealth
    • Mind Skills – General Education
    • Mind Skills – Medicine Education
    • Mind Skills – Occult Education
    • Mind Skills – Pokemon Education
    • Mind Skills – Technology Education
    • Mind Skills – Survival
    • Social Skills – Charm
    • Social Skills – Guile
    • Social Skills – Intimidate
    • Social Skills – Intuition
    • Social Skills – Command ★
  • Chapter 4: Crafting, Knowledges, & Professions
  • Chapter 5: System Fundamentals
    • Taking Action
    • Power Points
    • Basic Capabilities
    • Game Flow
    • Goals: How to Gain XP – WIP
  • Chapter 6: Pokémon
    • Levelling Up, Evolution, & Gimmicks
    • Loyalty
    • Breeding
    • Capturing Pokémon
    • Pokémon Hostility
    • Mounts
    • Other Methods of Obtaining Pokémon
    • Releasing Pokémon
    • Type Shifting – WIP
    • Example Pokédex – WIP
      • Mankey Line
      • Snorlax Line
  • Chapter 7: Combat
    • Movement
    • Combat Stats
    • Attacking Shit
    • Abilities
    • Combat Maneuvers
    • Attacking Options
    • Initiative Options
    • Weak Spots
    • Status Afflictions
    • Type Effectiveness
    • Pain: How to take it
  • Chapter 8: Environmental Rules
    • Objects & Object Types
      • Elemental Object Types
      • Aura Object Types
      • Primordial Object Types
    • Kinematics
    • Environmental Conditions
    • Weather
  • Chapter 9: Minigames
    • Downtime
    • Travelling
    • Stealth & Perception
    • Social Manipulation
  • Chapter 10: Property Rules – WIP
  • Chapter 11: Equipment & Items
    • General Items – WIP
    • Cuisine
    • Armor & Weapons
    • Accessories
    • Armor Enchantments – WIP
    • Magic Items
    • Restoratives
    • Steroids
    • Toxins
    • Evolutionary/Mega Items
    • Pokéballs
    • Pokémon Equipment
    • High-Tech Items – WIP
    • Robots – WIP
    • Horticulture – WIP
    • Traps – WIP
  • Chapter 12: Struggle Attacks & Moves
    • Struggle Attack & Move Keywords – WIP
    • Creating Struggle Attacks
    • Example Struggle & Status Attacks
    • Example Moves
  • Chapter 13: Abilities & Capabilities – WIP
    • Example Abilities
  • Chapter 14: Actually Playing The Fucking Game – WIP
    • Test Pokémon – Furious George, Tier 1
  • Chapter 15: Running The Fucking Game – WIP
  • Miscellaneous
    • Capabilities List
    • Game Design Goals
    • Glossary of Terms
    • Math Formulas
    • HP Formulas & Damage; v2
    • Probabilities
      • Probabilities – Athletics
      • Probabilities – Collision Damage
      • Probabilities – Crafting
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