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  • Chapter 1: Character Creation – WIP
  • Chapter 2: Classes – WIP
  • Chapter 3: Skills
    • Body Skills – Acrobatics
    • Body Skills – Athletics
    • Body Skills – Combat
    • Body Skills – Perception
    • Body Skills – Stealth
    • Mind Skills – General Education
    • Mind Skills – Medicine Education
    • Mind Skills – Occult Education
    • Mind Skills – Pokemon Education
    • Mind Skills – Technology Education
    • Mind Skills – Survival
    • Social Skills – Charm
    • Social Skills – Guile
    • Social Skills – Intimidate
    • Social Skills – Intuition
    • Social Skills – Command ★
  • Chapter 4: Crafting, Knowledges, & Professions
  • Chapter 5: System Fundamentals
    • Taking Action
    • Power Points
    • Basic Capabilities
    • Game Flow
    • Goals: How to Gain XP – WIP
  • Chapter 6: Pokémon
    • Levelling Up, Evolution, & Gimmicks
    • Loyalty
    • Breeding
    • Capturing Pokémon
    • Pokémon Hostility
    • Other Methods of Obtaining Pokémon
    • Mounts
    • Releasing Pokémon
    • Type Shifting – WIP
    • Example Pokédex – WIP
      • Mankey Line
      • Snorlax Line
  • Chapter 7: Combat
    • Movement
    • Combat Stats
    • Attacking Shit
    • Abilities
    • Combat Maneuvers
    • Attacking Options
    • Initiative Options
    • Weak Spots
    • Status Afflictions
    • Type Effectiveness
    • Pain: How to take it
  • Chapter 8: Environmental Rules
    • Objects & Object Types
      • Elemental Object Types
      • Aura Object Types
      • Primordial Object Types
    • Kinematics
    • Environmental Conditions
    • Weather
  • Chapter 9: Minigames
    • Downtime
    • Travelling
    • Stealth & Perception
    • Social Manipulation
  • Chapter 10: Property Rules – WIP
  • Chapter 11: Equipment & Items
    • General Items – WIP
    • Cuisine
    • Armor & Weapons
    • Accessories
    • Armor Enchantments – WIP
    • Magic Items
    • Restoratives
    • Steroids
    • Toxins
    • Evolutionary/Mega Items
    • Pokéballs
    • Pokémon Equipment
    • High-Tech Items – WIP
    • Robots – WIP
    • Horticulture – WIP
    • Traps – WIP
  • Chapter 12: Struggle Attacks & Moves
    • Struggle Attack & Move Keywords – WIP
    • Creating Struggle Attacks
    • Example Struggle & Status Attacks
    • Example Moves
  • Chapter 13: Abilities & Capabilities – WIP
    • Example Abilities
  • Chapter 14: Actually Playing The Fucking Game – WIP
    • Test Pokémon – Furious George, Tier 1
  • Chapter 15: Running The Fucking Game – WIP
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Probabilities – Collision Damage

Posted on August 30, 2023September 2, 2023 by admin
Formula Used Speed Weight Class Damage Object Size Total Damage
(Speed Tier x Weight Class) + Object Size 1 1-7 1-7 1-8 2-15
(Speed Tier x Weight Class) + Object Size 2 1-7 2-14 1-8 3-22
(Speed Tier x Weight Class) + Object Size 3 1-7 3-21 1-8 4-29
(Speed Tier x Weight Class) + Object Size 4 1-7 4-28 1-8 5-36
(Speed Tier x Weight Class) + Object Size 2 4 8 4 12
Formula Used Speed Weight Class Damage Object Size Total Damage
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 1 1-28
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 2 2-56
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 3 3-84
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 4 4-112
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 5 5-140
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 6 6-168
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 7 7-196
(Speed Tier x Weight Class) x Object Size 1-4 1-7 1-28 8 8-224
(Speed Tier x Weight Class) x Object Size 2 3 6 4 24
Formula Used Speed Object Size Damage Weight Class Total Damage
(Speed Tier + Object SIze) x Weight Class 1-4 1-8 2-12 1 2-12
(Speed Tier + Object SIze) x Weight Class 1-4 1-8 2-12 2 4-24
(Speed Tier + Object SIze) x Weight Class 1-4 1-8 2-12 3 6-36
(Speed Tier + Object SIze) x Weight Class 1-4 1-8 2-12 4 8-48
(Speed Tier + Object SIze) x Weight Class 1-4 1-8 2-12 5 10-60
(Speed Tier + Object SIze) x Weight Class 1-4 1-8 2-12 6 12-72
(Speed Tier + Object SIze) x Weight Class 1-4 1-8 2-12 7 14-84
(Speed Tier + Object SIze) x Weight Class 2 4 6 3 18
Formula Used Speed Object Size Damage Weight Class Total Damage
(Speed Tier x Object Size) x Weight Class 1-4 1-8 1-24 1 1-24
(Speed Tier x Object Size) x Weight Class 1-4 1-8 1-24 2 2-48
(Speed Tier x Object Size) x Weight Class 1-4 1-8 1-24 3 3-72
(Speed Tier x Object Size) x Weight Class 1-4 1-8 1-24 4 4-96
(Speed Tier x Object Size) x Weight Class 1-4 1-8 1-24 5 5-120
(Speed Tier x Object Size) x Weight Class 1-4 1-8 1-24 6 6-144
(Speed Tier x Object Size) x Weight Class 1-4 1-8 1-24 7 7-168
(Speed Tier x Object Size) x Weight Class 2 4 8 3 24
Formula Used Weight Class Object Size Damage Speed Total Damage
(Weight Class x Object Size) x Speed Tier 1-7 1-8 1-54 1 1-54
(Weight Class x Object Size) x Speed Tier 1-7 1-8 1-54 2 2-108
(Weight Class x Object Size) x Speed Tier 1-7 1-8 1-54 3 3-162
(Weight Class x Object Size) x Speed Tier 1-7 1-8 1-54 4 4-216
(Weight Class x Object Size) x Speed Tier 3 4 12 2 24

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  • Chapter 1: Character Creation – WIP
  • Chapter 2: Classes – WIP
  • Chapter 3: Skills
    • Body Skills – Acrobatics
    • Body Skills – Athletics
    • Body Skills – Combat
    • Body Skills – Perception
    • Body Skills – Stealth
    • Mind Skills – General Education
    • Mind Skills – Medicine Education
    • Mind Skills – Occult Education
    • Mind Skills – Pokemon Education
    • Mind Skills – Technology Education
    • Mind Skills – Survival
    • Social Skills – Charm
    • Social Skills – Guile
    • Social Skills – Intimidate
    • Social Skills – Intuition
    • Social Skills – Command ★
  • Chapter 4: Crafting, Knowledges, & Professions
  • Chapter 5: System Fundamentals
    • Taking Action
    • Power Points
    • Basic Capabilities
    • Game Flow
    • Goals: How to Gain XP – WIP
  • Chapter 6: Pokémon
    • Levelling Up, Evolution, & Gimmicks
    • Loyalty
    • Breeding
    • Capturing Pokémon
    • Pokémon Hostility
    • Mounts
    • Other Methods of Obtaining Pokémon
    • Releasing Pokémon
    • Type Shifting – WIP
    • Example Pokédex – WIP
      • Mankey Line
      • Snorlax Line
  • Chapter 7: Combat
    • Movement
    • Combat Stats
    • Attacking Shit
    • Abilities
    • Combat Maneuvers
    • Attacking Options
    • Initiative Options
    • Weak Spots
    • Status Afflictions
    • Type Effectiveness
    • Pain: How to take it
  • Chapter 8: Environmental Rules
    • Objects & Object Types
      • Elemental Object Types
      • Aura Object Types
      • Primordial Object Types
    • Kinematics
    • Environmental Conditions
    • Weather
  • Chapter 9: Minigames
    • Downtime
    • Travelling
    • Stealth & Perception
    • Social Manipulation
  • Chapter 10: Property Rules – WIP
  • Chapter 11: Equipment & Items
    • General Items – WIP
    • Cuisine
    • Armor & Weapons
    • Accessories
    • Armor Enchantments – WIP
    • Magic Items
    • Restoratives
    • Steroids
    • Toxins
    • Evolutionary/Mega Items
    • Pokéballs
    • Pokémon Equipment
    • High-Tech Items – WIP
    • Robots – WIP
    • Horticulture – WIP
    • Traps – WIP
  • Chapter 12: Struggle Attacks & Moves
    • Struggle Attack & Move Keywords – WIP
    • Creating Struggle Attacks
    • Example Struggle & Status Attacks
    • Example Moves
  • Chapter 13: Abilities & Capabilities – WIP
    • Example Abilities
  • Chapter 14: Actually Playing The Fucking Game – WIP
    • Test Pokémon – Furious George, Tier 1
  • Chapter 15: Running The Fucking Game – WIP
  • Miscellaneous
    • Capabilities List
    • Game Design Goals
    • Glossary of Terms
    • Math Formulas
    • HP Formulas & Damage; v2
    • Probabilities
      • Probabilities – Athletics
      • Probabilities – Collision Damage
      • Probabilities – Crafting
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